- Kingdom Come Deliverance 2 team spent 6-7 years writing the game’s script only, as confirmed by Tobias Stolz-Zwilling.
- The global PR manager at Warhorse Studios further remarks that the writing never ends, and there are always new ideas and things to do.
- The game’s script is the biggest in the gaming scene, with 2.2 million words. Baldur’s Gate 3 features over 2 million words in comparison.
Kingdom Come Deliverance 2 has shaped up to be one of the most significant launches in the single-player realistic RPG genre over the decades. In terms of gameplay and visual improvements, the entry has surpassed even its predecessor.
However, all this immersion is not just the result of improved incremental gameplay mechanics; the game’s writing has also played a notable role in making the RPG stand out in the sea of massive AAA releases.
Now, Tobias Stolz-Zwilling, the global PR manager at Warhorse Studios, has confirmed the years it took for Kingdom Come Deliverance 2’s script to be completed. The game’s script spans over 2.2 million words and is the biggest in the gaming industry.
Why it matters: Kingdom Come Deliverance 2 studio spent about 6 to 7 writing the game’s script, explains how it ended up with over 2.2 million words and stacks upon stacks of pages. The script is the biggest of any game so far.
In an interview with Tech4Gamers, we asked the Warhorse Studios representative to reveal more details about Kingdom Come Deliverance 2’s beautiful and highly engaging writing. He clarified that the team took 6 to 7 years to complete the massive script.
‘6-7 years … The writing never ends. There is always ideas and things to do.’
– Tobias Stolz-Zwilling, Global PR Manager at Warhorse Studios.
To put things into perspective, only Baldur’s Gate 3 comes anywhere close with a script of about 2 million words. Tobias also adds that writing never ends, and there are ‘always ideas and things’ to pursue while writing a script. No wonder there’s so much to do in Kingdom Come Deliverance 2.
The protagonist, Henry’s voice actor, Tom McKay, also previously added that he spent over 500 hours in the booth. According to a forum post on game dev, this span of time equates to over 150 hours’ worth of in-game dialogue.
Do you think Kingdom Come Deliverance 2’s script has turned the sequel into one of the most compelling gaming stories yet, or was it just too big of an ambition? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.
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Shameer Sarfaraz has previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, he loves to devoutly keep up with the latest gaming and entertainment industries. He has a Bachelor’s Degree in Computer Science and years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.