Dragon Age: The Veilguard Wasn’t A Success Due To Not Being A Live-Service Game, Says EA

Expert Verified By

Mass Effect 5 Could Embrace the Live-Service Trend!

Story Highlight
  • EA CEO thinks Dragon Age: Veilguard failed due to not being a live-service game.
  • He also thinks that the title had a strong launch with a positive reception.
  • EA is still persistent on the live-service model, implying that Mass Effect 5 could take such a route.

Over a decade in the making, Dragon Age: Veilguard turned out to be a huge disappointment. There are a lot of things that went wrong with the game, including the writing, gameplay, and almost everything that there is within a game.

However, EA’s CEO, Andrew Wilson, thinks otherwise. In an interview with PC Gamer, he said Dragon Age: Veilguard’s failure is attributed to it not being a live-service title.

Why it matters: Live-service models are highly controversial and are a bandwagon that has long sailed. There are more failures than successes when referring to live service games. Moreover, there is no reason a single-player game should be designed around such a framework.

In order to break beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared-world features and deeper engagement alongside high-quality narratives in this beloved category.

The EA CEO thinks that Dragon Age: Veilguad didn’t resonate well with a broad enough audience in this highly competitive market.

Moreover, Wilson thinks Dragon Age: Veilguard had a high-quality launch following strong critic impressions. This is highly contradictory to gamers’ voting for the title, the most disappointing release of last year.

Dragon Age: The Veilguard Director Joins Wizards of the Coast
Dragon Age: Veilguard Dev Now Working On Baldur’s Gate 4

Perhaps the CEO thinks of this because the game originally started development as a live-service MMO. However, EA decided to ditch this element following Anthem’s failure.

Dragon Age: The Veilguard
Dragon Age Future Brim Following The Last Title’s Failure

Mass Effect 5 is still in development from Bioware, but it seems that another legendary EA franchise might be discontinued. EA might make Mass Effect a live-service title following the CEO’s statement.

The last thing anyone wants is for Mass Effect to be a live-service game, but EA seems too blind to see what’s wrong.

Do you think that Dragon Age: Veliguard would’ve succeeded if it was a live-service game? Let us know in the comments below, or join the discussion at the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Ubisoft Still Wants Dual Protagonists In Future Assassin’s Creed Games Despite Shadows’ Backlash

Assassin's Creed Shadows associate game director claims Ubisoft plans to do dual protagonists in future titles if the narrative calls for it.

Ubisoft Market Value Has Fallen Below $1 Billion, Its Lowest Since 2012

Ubisoft's market cap has fallen below $1 billion for the first time since 2012 amid low game sales and underwhelming launches in recent years.

Assassin’s Creed Shadows Unplayable On Switch 2 As Players Suffer Repeated Crashes

Assassin's Creed Shadows is plagued by a plethora of technical issues on Switch 2, causing continuous crashes for players affected by them.

Upcoming Assassin’s Creed Games To Heavily Focus On Parkour As Director Admits Shadows Missed The Mark

Assassin's Creed Shadows associate game director Simon Lemay-Comtois claims that Shadows and other RPG-era games missed the mark with parkour.

PS5 Dominates Black Friday Week, Accounts For 62% Total Sales In The UK And 47% In The US

Sony's PS5 has taken full advantage of the Black Friday week sale, as Xbox and Nintendo had a much smaller cut in comparison.