Crash Bandicoot 5 Was A Crossover Project With Spyro Before Cancellation

Expert Verified By

Activision Cancelled Crash For Live Service Focus!

Story Highlight
  • The Crash Bandicoot franchise has been one of Activision’s most popular franchises.
  • However, a brand new entry in the series was cancelled due to Crash 4’s performance being below expectations.
  • New information has revealed that this game could have been a crossover with Spyro.

Crash Bandicoot has remained a popular Activision franchise since its debut on the PlayStation in 1996 and has garnered a massive fanbase. While the series has enjoyed significant success over the years, the developers were reportedly dissatisfied with the performance of Crash Bandicoot 4.

This disappointment led to the cancellation of the highly anticipated Crash Bandicoot 5. Moreover, new information has surfaced online regarding the cancelled Crash Bandicoot 5.

Why it matters: Activision’s high standards have reached a point where even selling millions of units isn’t enough to justify continuing a franchise, showing just how high the expectations have become within the company.

This information comes from an in-depth video by YouTuber DidYouKnowGaming, who delved into the proposed Crash and Spyro crossover project and the issues with Crash Team Rumble, sharing insights from developers.

According to the video, Crash Bandicoot 5 was set to feature both Crash and Spyro as playable characters. Unfortunately, the game was cancelled because Crash Bandicoot 4 did not meet Activision’s expectations despite selling over 5 million units.

According to the video, the game had two concepts before its cancellation. The first would have revisited the Academy of Evil from Crash Twinsanity, and the second would have been a crossover with Spyro the Dragon.

In the crossover concept, Uka Uka would have been the main antagonist, and both Crash and Spyro would team up as playable characters. This crossover would feature team-up moves, such as Crash riding Spyro, blending their unique abilities.

While this all sounds spectacular, and this crossover was potentially what could have been Crash Bandicoot 5, it seems that it won’t be a reality anytime soon.

Crash Bandicoot
Crash Bandicoot N. Sane Trilogy Sold 500K Units In A Day

Despite selling over 5 million units, Crash Bandicoot 4’s success wasn’t enough to satisfy Activision, leading to the cancellation of Crash Bandicoot 5 in favor of focusing on highly successful GAAS (Games as a Service) titles like Call of Duty.

While it’s unfortunate that this highly anticipated game was scrapped, especially considering how fascinating it sounded, we hope the concept isn’t entirely shelved. We still hope that this crossover idea becomes a reality in the future.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Ubisoft Confirms Multiple Delays To Major Games To Focus On Quality

Ubisoft's latest financial report reveals that the publisher has pushed back various important projects to focus on quality.

Sony CFO: New Leadership Prioritizes Financial Discipline and Engagement Over Unit Sales

There have been two major changes at Sony because of the new leadership: more focus on MAU and financial discipline within the studios.

Resident Evil 9 ‘100%’ To Be Revealed This Year With A Release Set For 2026, Confirms Insider

According to a reliable insider, Resident Evil 9 is 100% being revealed this year, with a release set for 2026.

Nintendo President Finally Admits The Switch Wasn’t Powerful Enough

Nintendo president has admitted that the Switch isn't powerful enough and enhanced processing capabilities aren't possible with it.

Konami Has Reported Its Most Profitable Fiscal Year In Over A Decade

Konami saw a robust increase in its net profit, making ¥74.7 billion ($509 million) in net profit, its best numbers in the last 10+ years.