Assassin’s Creed Shadows Scores Worst First-Week Sales of The Series In Japan, Outsold By Other Samurai Titles

Expert Verified By

The Game Only Sold 17.1K Copies In Its First Week in Japan.

Story Highlight
  • Assassin’s Creed Shadows opened to the franchise’s worst sales in Japan in years.
  • The RPG debuted at 5 on the Famitsu charts, selling only 17k copies.
  • Furthermore, the Ubisoft title underperformed massively compared to other AAA Samurai games set in Japan.

After months of build-up, multiple delays, and controversy, Assassin’s Creed Shadows finally launched worldwide this month. Despite the negative press surrounding the title, the RPG has been performing decently so far, amassing over 3 million players already and the second-best launch in the franchise’s history.

However, Assassin’s Creed Shadows is having a harder time impacting Japan, with many fans not warming up to the title despite positive reviews from critics. And, as it turns out, the game’s first-week sales in Japan are among the worst in Assassin’s Creed franchise history. 

Why it matters: The RPG’s failure to pander to Japanese audiences even after being set in their country is troubling for Western titles.

Assassin's Creed Shadows
The title has performed poorly in Japan, critically and commercially.

As per Famitsu’s charts, only the PlayStation 5 edition of Assassin’s Creed Shadows made it into this week’s top 10, selling a mediocre 17.1K copies and sitting at 5th place in its debut week. These launch numbers make it the franchise’s worst start in the series in almost a decade.

Previous entries like Valhalla and Odyssey sold over double the amount in their first week, with even AC Mirage releasing with better numbers in Japan than Assassin’s Creed Shadows. 

To make matters even worse, the RPG’s debut week accumulated much lower sales than other AAA Samurai titles set in Japan, such as Ghost of Tsushima, Nioh, and Rise of the Ronin. All these opened to over 50K sales, with Sony’s Ghost of Tsushima selling a whopping 212K units, twelve times more than Assassin’s Creed Shadows.

Assassin's Creed Shadows
The RPG could reach 6 million players in a month.

Overall, the RPG performed poorly in its first week, overshadowed by older Assassin’s Creed titles and other Samurai-based AAA games set in Japan. Outside the country, however, the game is doing surprisingly well, with projections putting it at 6 million players in under a month in addition to positive Steam reviews.

Hence, the negative Japanese reception is the single thorn in Ubisoft’s side. Why do you think Assassin’s Creed Shadows is struggling in Japan? Tell us in the comments below, or head to the Tech4Gamers forum for discussion.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Half-Life 3 Is The Next Big Valve Announcement Coming Within Two Weeks, Claims Insider

A Half-Life 3 announcement could be coming soon as Valve's next surprise for the gaming scene, as claimed by multiple trusted insiders.

Samsung Reportedly Hiking Memory Prices by 60% Amid Surging AI Demand

Samsung is set to officially announce a massive 60% increase in memory prices due to the high demand because of the recent AI boom.

The Horizon Franchise Has Now Sold Over 40 Million Copies

NCSoft reports that the Horizon franchise has sold over 40 million copies across its four offerings since inception.

Sony Reportedly Revising PC Strategy, Delaying Major Single-Player Ports by Years

Insider says Sony is changing its strategy for porting first-party games to PC, as they may now arrive years later.

Black Ops 7 Day-One Steam Player Count Down 70% Compared To Black Ops 6

Black Ops 7 seems to be underperforming as a follow-up to last year's Call of Duty, reaching just 33% of the day-one players on Steam.