PlayStation CEO Says Concord Failed Because ‘It Lacked Internal Evaluation’

Expert Verified By

More User Testing & Internal Evaluation Needed!

Story Highlight
  • Concord became the biggest failure ever in the gaming industry.
  • The CEO says that the game was flawed due to a lack of internal evaluation.
  • As per a report, Redfall also met with a similar fate of less internal evaluation from the team.

While PlayStation has a vast portfolio of successful franchises, like God of War and Last of Us, the company’s recent title, Concord, raised questions about its decisions.

Although many statements have been made regarding Concord’s failure, the latest one from the Sony CEO seems more reasonable. 

According to a new report, Hiroki Sony’s CEO says Concord failed because the team did not provide enough internal evaluation.

Why It Matters: It was reported that no one was allowed to say anything negative regarding the game, so it makes sense why there was a lack of internal evaluation. 

Redfall
Many massive AAA releases have flopped in the last decade.

Concord was thought to be an ambitious PlayStation title, and the company expected a successful result. However, things went terribly wrong, and the game became an example of the worst failure.

So, during the live stream discussion, the CEO described the main reason behind Concord’s failure, suggesting that the lack of internal evaluation caused a product that didn’t resonate well with the audience.

“So for us, for our reflection, we probably need to have a lot of gates, including user testing or internal evaluation, and the timing of such gates.

To avoid those mistakes in the future, the CEO has planned a proper strategy as there will be more checks and gates for the products to figure out what users will like and then continue working on that part.

With the right information about a product, the team will make a more sound decision about where to proceed.

Concord New Featured
Concord Character Design Was Awful

Nevertheless, Concord was a big step back for Sony, as it reportedly cost $400 million, causing the giant to shut down its developer.

If you agree with the CEO statement, let us know in the comments or join our official Tech4gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Take-Two Stock Value Rises By Nearly 5% After GTA 6 Pre-Order Announcement

Take-Two's stock shows a sharp rise after Rockstar confirmed GTA 6 pre-orders for June 25, 2026, reflecting strong investor confidence.

EA Has Also Started Laying Off Employees, Multiple Parts Of The Company Affected, Says Insider

EA has started laying off employees, with job cuts impacting multiple parts of the company, according to an insider.

Scammers Are Now Putting Plastic GPUs and Scrap Memory in NVIDIA RTX Graphics Cards

A broken GeForce RTX 4090 in China bought for $222 was discovered to have a plastic GPU die and scrap memory chips.

AMD Reportedly Cancels RX 9080 XT, No New GPU To Compete With NVIDIA’s RTX 50 SUPER Series

AMD can cancel the release of RX 9080 XT due to high memory costs, leaving no new GPU to compete with Nvidia RTX 50 super series.

Sony Is Reportedly Considering to Push PS6 Beyond 2027 Amid Memory Crisis

According to Embracer's recent report, Sony could be considering delaying the PS6 to beyond 2027 due to the ongoing memory crisis.