Concord Character Designs Flawed Due To Committee Interference, Says Dev

Expert Verified By

Might Explain The Bland Character Designs!

Story Highlight
  • Concord saw heavy criticism for its character designs from day one.
  • According to a developer, a committee interfered in the character-designing process, negatively impacting the game.
  • This may be one reason the final game turned out to be so bland.

Like Suicide Squad and Skull and Bones, Concord has become yet another example of the risks associated with live-service gaming. The game’s launch was a disaster, and it didn’t take long for Sony to completely pull the plug.

Fans were skeptical of Concord from the beginning, criticizing its bland gameplay and $40 price tag. Many also pointed to the unappealing character designs, and a developer has recently addressed these designs.

Following the hero shooter’s failure, a Firewalk artist has asserted that a specific committee at the studio heavily influenced the character designs.

Why it matters: Many believed Concord went too far in trying to be diverse and appeal to all types of people. It also clearly took inspiration from Guardians of the Galaxy but failed to realize what made Marvel’s designs so great.

Previously, the likes of David Jaffe criticized this hero shooter’s character designs. Some have even argued that Firewalk tried to push an LGTBQ agenda on purpose, leading to the eventual demise of Concord.

In response to this criticism, Amanda Aiefer, who has now locked her Twitter profile, revealed that much of the art team’s decision-making was influenced by a committee at Firewalk. She implies that this committee pushed the team to make changes that were never intended to be there.

While Amanda Aiefer did not say much directly, the artist believes higher-ups failed to listen to the art team’s feedback. Ultimately, this may have been the reason behind the disastrous final results.

Artists at Firewalk are now concerned about potentially losing their jobs. This is an alarming situation and raises doubts about Firewalk’s upper management. As is usually the case, executives and senior management will probably be fine and blame the average artist for this failure.

Concord Featured 2
Concord tried to hard to be a hero shooter for everyone

Unfortunately, Concord is beyond saving now. Firewalk developers worked hard on the project, and many are still proud of their accomplishments. It’s a shame, then, that senior management failed to consider the consequences of their interference in the development process.

This type of interference is precisely why many are against companies like Sweet Baby Inc. Gaming is at its best when developers are given absolute freedom to realize their vision, and outside meddling can often harm the overall vision.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Assassin’s Creed Hexe Reveal Is Reportedly Imminent, Parkour To Be A Mix Of Classic & Shadows

A dataminer reports that Assassin's Creed Hexe could be announced relatively soon, and a teaser image has also leaked online.

ZOTAC GeForce RTX 5090 Explodes 5 Minutes Into Assassin’s Creed Black Flag Resynced

A Zotac RTX 5090 reportedly blew up from the PCIe side 5 minutes into playing Assassin's Creed Black Flag Resynced.

Sony Is Reportedly Avoiding Using Liquid Metal For PS6 Cooling

A new finding reveals Sony could avoid using liquid metal in the PS6 for cooling, favoring a standard sealed liquid like water instead.

Mexican Lawmakers To File Antitrust Complaint Against Sony As It Plans To End Disc Production

Mexican lawmakers are stepping up against Sony with an antitrust complaint over the PlayStation Store following the end of disc production.

AMD Set to Introduce FSR 8x Multi-Frame Generation As An Answer to Nvidia 6x Frame Gen

AMD is reportedly preparing to launch Multi-Frame Generation for its latest GPUs with up to 8x frames to compete with Nvidia.