- Patch 7 will enhance multiplayer by improving split-screen co-op and party banter.
- In multiplayer, each player controls their own party, leading to a disjointed experience that many players find frustrating.
- Larian Studios is committed to future updates for Baldur’s Gate 3 while developing two new RPG projects.
In 2023, there were many great game releases, but Baldur’s Gate 3 stood out. It sold over 15 million copies and won the Game of the Year award at nearly every event, making it one of the year’s most successful releases.
Larian Studios has announced Patch 7 for Baldur’s Gate 3, detailing several exciting new features. The update adds official mod support with a toolkit for players to create their own mods. It also introduces dynamic split-screen co-op and includes narrative and cinematic improvements to enhance the game’s storytelling.
However, Patch 7’s release has been unexpectedly delayed due to a bug affecting passive rolls. Larian Studios is working to fix these bugs before releasing the patch. The update is expected to go live in September.
Enhancements For Co-op Play And Party Banter
One of the most promising features in Patch 7 is the split-screen co-op enhancement. This update allows the screen partitions to disappear when characters are near each other, making the game visually cleaner and improving screenshot quality.
Previously, the split-screen setup often hindered combat and movement, a common issue for players. This change addresses those concerns and fulfills a long-standing request from the split-screen community, making the gameplay experience much more enjoyable.
Further, In Baldur’s Gate 3, players were experiencing issues with party banter, particularly in multiplayer scenarios. Banter, the in-game dialogue between companions, was previously limited to characters controlled by a single player and sometimes inaccessible during certain game parts.
In Patch 7, Larian Studios enhanced party banter by enabling interactions between characters controlled by different players. This update enriches the multiplayer experience, making conversations smoother and more inclusive.
Why Split-Screen Feature Falls Short In Multiplayer
In the BG3 co-op system, each player controls their own party, making everything feel disjointed. When I’m talking to a companion, the others’ companions just stand by, completely unresponsive. Many players have expressed similar frustrations due to this bad co-op system.
Future Updates And Ongoing Support For BG3
Despite previous indications from Larian’s CEO, Swen Vincke, that the studio might not continue major updates after Patch 7, the latest Community Update on Twitter has assured fans that more updates are coming.
These future updates will include community-requested features like crossplay and a photo mode, gameplay tweaks, mod supports, bug fixes, and extra cinematics.
Additionally, the studio is ramping up development on its next project, one of two new RPGs in the works that will not feature a Dungeons & Dragons storyline, according to Larian’s studio. Despite moving on to new projects, Larian remains committed to enhancing Baldur’s Gate 3 with more updates.
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Heya, I’m Asad (Irre) Kashif! I’ve been writing about anything and everything since as far back as I can remember. Professionally, I started writing five years ago, working both as a ghostwriter and writing under my own name. As a published author and a council member in Orpheus, my journey in the world of writing has been fulfilling and dynamic.
I still cherish the essays I wrote about my favorite PS2 games, and I’m thrilled to have transformed my passion for game journalism into a career. I’m a theory crafter for Genshin Impact (and now Wuthering Waves) and have a deep love for roguelites and roguelikes. While I prefer indie games for their distinct aesthetic and vibes, I do enjoy triple-A games occasionally. I’ve also been playing League since season 6, and I main Akali! I have a keen interest in discovering and playing more obscure games, as well as researching forgotten titles. Additionally, I am a front-end programmer who dabbles a bit in gamedev occasionally.