- The City of Tears is a standout location in Hollow Knight, known for its beauty and lore.
- Hollow Knight: Silksong must create a new iconic location to match or surpass the impact of the City of Tears.
- Despite prolonged delays and concerns over the Unity engine controversy, Silksong is still highly anticipated for 2024.
When I think of Hollow Knight, one place stands out: the majestic City of Tears. It’s a place where the game’s atmosphere, story, and emotions come together remarkably.
As I eagerly await Hollow Knight: Silksong, I wonder how this new game will match or surpass the impact of the original’s iconic location, the City of Tears.
Elevating Metroidvania With Hollow Knight
Hollow Knight has set a high standard in the Metroidvania genre with its intricate gameplay mechanics, richly detailed world, and deep narrative. The game offers a meticulously designed 2D side-scrolling experience, where players control the Knight while exploring the vast underground kingdom of Hallownest.
The depth of Hollow Knight’s world-building is a standout feature, further enhanced by expansions like The Grimm Troupe and Godmaster, which introduce additional challenges and storylines, enriching the overall experience.
Therefore, Hollow Knight’s acclaim goes far beyond its boss fights. Its environmental storytelling, unique atmosphere for each location, and stunning environments make each area in the game distinctive, with the City of Tears standing out as one of the most breathtaking central locations.
The Legacy Of The City Of Tears
Originally introduced in the first Hollow Knight game, the City of Tears captivated me with its melancholic beauty and layered storytelling. It is a pivotal location in Hollow Knight, serving as one of the central hubs of the game’s sprawling world, Hallownest.
The City of Tears stands out for its stunning architecture, creating one of the game’s most iconic and immersive moments. Beyond its beauty, the city is crucial to the game’s lore. It represents a pivotal point where Hallownest fully opens to the player, a design element that Hollow Knight: Silksong must replicate.
It also connects to multiple key areas, including the Royal Waterways and the Resting Grounds. Its design, with its towering structures and echoing ambience, creates a memorable and immersive experience, making it a standout location within the game.
Crafting A New Iconic Locale In Silksong
As the highly anticipated sequel to Hollow Knight, Silksong faces the challenge of surpassing its predecessor’s legacy. Central to this task is creating a location that matches or exceeds the emotional and atmospheric impact of the beloved City of Tears.
This new locale should enrich gameplay and deepen the narrative, helping Silksong secure its place as a masterpiece in the Metroidvania genre.
However, Team Cherry has revealed that Silksong will be significantly larger than its predecessor. It will feature at least 165 new enemies and over 100 checkpoints (“benches”) throughout the game world, compared to 41 in Hollow Knight. Silksong will be available at launch for Windows, Mac, Linux, and Nintendo Switch.
Anticipation Amidst Controversy
Silksong remains eagerly awaited in 2024 despite its prolonged development and lack of a firm release date. The game has been in development for about five years, as it was first announced on 14 February 2019, but fans have lacked updates since 2019. According to Leth’s comment, Silksong’s PR director, the game is still under development.
Further, the anticipation has been heightened by a controversy in 2023 regarding the Unity engine. Unity Technologies announced a controversial “Runtime” fee, charging developers per game install starting January 1, 2024, causing significant backlash, especially from indie developers.
Fans are concerned that Team Cherry might struggle to cover these potential expenses, which could lead to further delays or complications for the game’s release.
Despite these issues, Team Cherry has reassured fans that the game is still in the works. The excitement for Silksong remains high as it continues to rank among the most anticipated games of the year.
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Shameer Sarfaraz has previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, he loves to devoutly keep up with the latest gaming and entertainment industries. He has a Bachelor’s Degree in Computer Science and years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.