Most Gamers Prefer Single Player Games Over Multiplayer, Reveals Recent Study 

Expert Verified By

2024 Has Been The Worst For Multiplayer Games!

Story Highlight
  • A recent study reveals that most games prefer single-player games over multiplayer ones. 
  • It has been reported that 53% of all gamers enjoy single-player titles more.
  • While younger players are more interested in competitive gaming, the 25- to 55-year-old age bracket enjoys story games. 

While there’s no doubt that live service titles have done really well over the recent years and bring most of the AAA games market revenues from in-game purchases, the genre has been declining recently.

Many recent failures, like Suicide Squad: Kill The Justice League, Skull & Bones, and the recently released Concord, have seen disastrous launches. Following that, a recent study revealed that most gamers still prefer single-player games over multiplayer.

Why it matters: The live service genre is undeniably one of the best, but only if the developers stop being greedy and develop games like Helldivers 2 for the fun of the players.

Single Player Games
Single Player Games Are Still More Popular (Source: MIDiA)

Just recently, MIDia released a new study revealing that 53% of gamers still prefer single-player titles over multiplayer ones. 

While the percentage mentioned above is average among all age groups, it has been noted that gamers in the 16 to 24 age bracket still prefer competitive PvP games like Fortnite or Call of Duty. On the other hand gamers in the 25 to 55-year-old age bracket prefer single-player titles. 

It makes sense that older gamers prefer single-player games, as life commitments make it hard for most of them to enjoy the online competitive world of gaming. 

Elden Ring
Elden Ring DLC Was Released Earlier This Year

Nowadays it doesn’t really matter to publishers what gamers want, as they would develop titles that would generate the most money for them. However, recent failures like Concord prove that success in the genre is never granted.

On the other hand, titles like Stellar Blade and Black Myth: Wukong have done incredibly well and are among the biggest releases of the year, suggesting what gamers really want to play.

Nonetheless, a recent report has also suggested that almost half of the PlayStation live service projects have already been canceled or failed, which is a big sign for other publishers to learn from Sony’s mistake before diving fully into the genre. 

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Take-Two Boss Defends GTA 6 Delays, Seemingly Citing Cyberpunk 2077’s Launch As An Example

Zelnick defended the GTA 6 delays, referencing Cyberpunk 2077 as a high-profile release that bombed at launch and was pulled from stores.

AMD Dominates US CPU Sales With 81% Share As AM4 Outsells Intel And Captures 38% of Sales

AMD dominates US CPU sales in October 2026 with an 81.27% market share, while AM4 captures 37.75%, proving strong demand for Ryzen processors

PlayStation Wins Hall of Shame Award for Killing Discs And A Terrible 2026

An Australian Award Show has given PlayStation the...

Take-Two CEO Rejects GTA 6 Dependence Concerns, Says It Has 15 IPs With Over 5 Million Copies Sold

The Take-Two boss addresses a journalist's concerns about the firm allegedly having no recent major hits and relying on GTA 6 to compensate.

Wolverine Has Only Sold 2.4 Million Copies In Its First 50 Days

Sony's Q2 FY2026 financial results show that Marvel's Wolverine has only sold 2.4 million copies so far, 50 days after launch.