Microsoft has been working on it’s upgraded, 4K capable version of the Xbox One console code-named as Xbox Scorpio. The aim was to enter into the current-gen gaming market with higher resolutions. Microsoft revealed the upgraded console at E3 2016 and termed it as the only true 4K and High Fidelity VR experience.
In its defense, Sony released PlayStation 4 Pro back in November with some hardware upgrades capable of running games at higher resolutions. But according to the Microsoft and some analysts, PS4 Pro failed to fulfill its promise of delivering a true 4K experience and all eyes are at the Xbox Scorpio, which is equipped with a six teraflop GPU.
A developer of Ori and the Blind Forest, Thomas Mahler defined the Xbox Scorpio as a “full-blown next-gen machine” that can play the previous games just like the PC. Below is his statement from the NeoGAF forum;
Scorpio is a next-gen machine with the added benefit that all your old games will still be compatible. From this point on, similar to PCs, you’ll not lose your library when you buy a next-gen system.
According to him, all the consoles are like the x86 PC and their architecture will remain same from this point. He took a jab at Sony’s decision to launch PS4 Pro and praised the Xbox Scorpio by saying;
I guess since NeoGAF is confused, Microsoft will need to do a little work to make it clear to everyone that Scorpio isn’t just a half-assed upgrade (which the PS4 Pro kinda is…), but a full-blown next-gen machine that’s just backwards-compatible to your current library.
While the console is under development and recently, Xbox head Phil Spencer affirmed the six teraflop GPU and its 4K gaming experience. But the console is yet to be fully revealed along with the final launch date across the world in coming months, most probably during E3 2017. Stay tuned for more updates!