Last month, Microsoft released a new API, improved the cache performance eSRAM, so a lot of the games will be finally met our eye with 1080P resolution. The recently completed SDK outflow has been leaked by foreign hacker groups “H4LT” display the Original Xbox One’s seventh CPU core which is now accessible for developers.
XBOX ONE performance improvements – 7th processing core is now accessible for Developers
Xbox One and PS4 uses a customized version of the eight-core AMD processor, reserved to the two CPU cores for background system operation. However, according to Eurogamer reports, Microsoft in the beginning of October has been allowing developers to use the 50% -80% performance of seventh core.
But this part of the performance is not a free for lunch, to “liberate” it is necessary to sacrifice some other features, such as developers need to give up the custom, game-specific voice commands in order to access the seventh core at all, while Kinect’s infra-red and depth functionality is also disabled.
In fact, Microsoft is not the first time in this way to improve performance, as early as a year ago, they retained the performance of GPU system dropped from 10 percent to 2 percent, which is more than 8% of the original use of the video capabilities.
You may find it better to upgrade the CPU and the GPU for game obviously, but some of the fourth quarter of the games (such as “Assassin’s Creed: Unity” and “GTA 5”) on the Xbox One platform run better than PS4.
Improvements doors are not closed here, Microsoft has other plans to upgrade the Processor with the 20nm process node, DX12 is also on the way. I don’t know that how Sony will face this punch, but one thing is for sure that they are not new in this race and they must have something to show us.