After how Ubisoft cheated us in Watch_Dogs, a lot of PC gamers are a bit skeptical about any upcoming PC release. One game that has amazed everyone with its visuals is The Witcher 3: Wild Hunt, a game that puts Watch_Dogs (even the E3 ’12 preview graphics) to shame and is considered as a ‘true’ next-gen game. But will CD Projekt RED pull another Watch_Dogs like a gimmick on us? Time will tell, but we feel that it won’t disappoint.
Speaking with Eurogamer, executive producer John Mamais confirmed that the PC Version of The Witcher 3 will look way better than its console counterparts (on Ultra settings). Mamais described that The Witcher 3′s ultra settings is a true epitome of graphical fidelity and will be referred to as ‘the peak in games’, he has also detailed the features that will be implemented in the game.
According to Mamais, the game’s Ultra settings will feature better tessellation, a more feasible physics engine, detailed post-processing and more realistic fur. We know for a fact that the realistic fur will be enabled using Nvidia’s PhysX suite (part of Gameworks program) So it will be interesting to see whether AMD users will be able to enjoy this feature as was rumoured earlier.
Mamais also claimed that the console version graphics are invariably equivalent to the higher settings of the PC version. Being graphically intense,the game will be running at 900p/30fps on consoles (though the team would love to hit 1080p on both PS4 and Xbox One).
In short, the PC version will look better just as Mamais suggested. But there’s a catch; PC gamers need to have a lot of firepower in terms of their rigs if they want to enjoy The Witcher 3 with its Ultra settings.
The Witcher 3: Wild Hunt is currently planned for a February 2015 release!