Gamers playing any open-world title from Ubisoft such as Assassin’s Creed, Far Cry and even Watch Dogs must be aware of unlocking the maps through towers. Well this is not the case with upcoming Watch Dogs 2.

Creative director Jonathan Morin in his recent interview with the Eurogamer discussed about focus on the story and its progress. The director has confirmed that there will be no towers for the story progression just like previous Ubisoft games.

Instead, you can progress through the game with activities such as gaining followers, collecting XPs after activities roam freely across the city of San Francisco. Players are given ability to control the drones, cranes, security robots and much more at your disposal, they can opt for using stealthy hacking to complete their missions without killing any enemies or may start attacking, depending upon the situation.

According to him;

“It’s not a game where you open your map and everything’s there. There are no towers. You just explore the world.”

Progression in Watch Dogs 2 is not tied to story beats or to set locations (like towers) which you must take over/climb/hack/scan/set on fire/delete as Ubisoft game appropriate. It’s tied to your count of virtual followers, which you collect like a kind of XP as you complete activities and make discoveries in San Francisco.

“Players start with a few followers in [hacker group] DedSec but pretty soon you realise you’re going to need more if you want to pull off big operations. So you start free-roaming,”

“Every time you get followers, it’s like you’re unlocking the DedSec hivemind. You’re also unlocking new knowledge, new operations, new co-op missions. And then organically you hit those end-game milestones.”

Morin has cleared that it is not necessary to continue with the story for game progression. It all depends up to the players  and they can even choose to skip the story, which is indeed something unusual seems to be interesting as compared with other games. He further said that the game can be progress even after completion of the story and everything can be unlocked either through co-op mode or free roaming across the San Franciso.

“You can barely touch the story. You have many different operations which give you followers, which guide your progression.” Within the story there are three “milestones” to hit which finish the game’s narrative, he added, “but mathematically you can unlock everything else through co-op or free-roam”.

Watch Dogs 2 is under development by Ubisoft, revolves around protagonist Marcus Holloway, an hacker who takes on corrupt mafia of the city. The game is set for release on November 15th for PC, PlayStation 4 and Xbox One. Stay tuned for more updates!

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Source: Eurogamer

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