It’s only been four days since Assassin’s Creed Unity hits the stores and after lots of reports that the game is full of bugs and texture problems. Ubisoft is now in action, but the reports of Unity being crappy and filled with bugs started coming in as early as a month before the launch of the game. They could’ve taken their time, polished the game, tested it. But no, they knew that the marketing was strong enough and they decided to rely on it. Now, Ubisoft has pulled their socks and release two patches to fix some major issue and they are preparing for the thrid patch.
UBISOFT Preparing Assassins creed Unity Patch # 3, Improve the overall Stability of the Game
Previously released Patch 2 is doing a good job to entertain many players, but still every player wants smooth gaming experience. The third patch will fix some major issues like Arno jumping glitch, improve intelligence, artificial and crowd issues, the cooperative mode, menus, HUD and overall stability of the title. You can find the whole list of fixes in patch 3 below.
- Gameplay: this includes bugs like Arno getting stuck in certain areas of the map (including a few more hay carts), problems with getting into/out of cover, character animation bugs, and general camera problems
- AI & Crowd: in this category are problems with NPC animations, crowd events, and crowd stations, NPC navigation issues, as well as bugs related to NPCs detecting Arno’s activities in various situations
- Matchmaking & Connectivity: this covers a number of issues related to co-op play, including bugs with joining games in-progress and problems that happen during host migration
- Menus & HUD: fixes in this category will address missing details in certain menus, problems with some of the mission objective and co-op update pop-ups, localization inconsistencies, as well as some of the issues with menus and pop-ups overlapping each other
- General Stability: this includes fixes for a number of crash situations we’ve identified in both campaign and co-op modes.