Assassin’s Creed Unity is a very hyped game which will be released next month, and just a few days ago Ubisoft has confirmed that that Assassin’s Creed Unity will run at 900p on both Xbox One and the PlayStation 4. Now maybe Xbox one users and fans are not so angry about it, but it seems like PlayStation 4 fans are little angry about this situation. PlayStation 4 fans always believe that their console beat the Xbox one, even through Xbox one is a little big ahead in the terms of performance boost when developers made the Kinect optional. Now when PlayStation 4 and Xbox one will run Assassin’s Creed Unity at 900p, the news was destined to be noticed by the players. You can view the original article here.
Ubisoft locked Assassin’s Creed Unity at 900p on both PlayStation 4 and Xbox one because if they haven’t done that it would have taken extra work and maybe more delay. Ubisoft also did this in order to avoid all the debates and stuffs. Vincent Pontbriand the senior produced also said this, “We decided to lock game at the same specs to avoid all the debates and stuff,”
Well, even through Xbox one users are not angry and PC users don’t have any reason to be angry about this subject, PlayStation 4 users are now really angry. PlayStation 4 users think that Ubisoft didn’t put their best in it and Ubisoft decided to achieve parity with both Xbox one and PlayStation 4, they said by giving the hashtag #PS4NoParity.
Now in a recent Interview with IGN, Vincent Pontbriand is wrong said Ubisoft. Ubisoft said that they did this to only Optimize Assassin’s Creed Unity on both Xbox one and PlayStation 4, which makes sense since the last year Assassin’s Creed IV black flag was not so optimized.
”Assassin’s Creed Unity has been engineered from the ground up for next-generation consoles. Over the past 4 years, we have created Assassin’s Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It’s a process of building up toward our goals, not scaling down, and we’re proud to say that we have reached those goals on all SKUs.”
”At no point did we decide to reduce the ambitions of either SKU. Both benefited from the full dedication of all of our available optimization resources to help them reach the level of quality we have today with the core Assassin’s Creed Unity experience.”
Now, according to the statement above, the final specs are not even finalized yet and they should finalize it quickly because November 11 is not so far away. Ubisoft also said that we will be able to see a resolution bump on any of these consoles or only one. But still I better warn you guys not to get your hopes high up.
Assassin’s Creed Unity will be out for PlayStation 4, Xbox one and Microsoft Windows on November 11.