Sony announced new details about the remastered version of The Last of Us, where the new high-end console, PlayStation 4 Pro will have its own optimized version that promises to bring the game to a native resolution of 4K at 30 frames per second, thus upscaling the resolution of the game, all with graphical improvements along the way.

The Last of Us Remastered To Run At Native 4K and 30 FPS on PlayStation 4 Pro

It will be interesting to compare the version of the PlayStation 4 at 1080p with a frame rate of 60 FPS against the 4K version of the new console of the company. Without a doubt this will be a new trend, so we will have to accustom now talking about different resolutions, refresh rates and graphics options of a game depending on the console where it is run.

Not only that, but also there will be discussion about rescaled resolutions, which is not something negative, as upscaling technology is already used on both graphics cards from AMD as NVIDIA, where it allows an Oversampling which improves graphics quality without obtaining a very negative impact on performance.

During the announcement of PlayStation 4 Pro supported titles, The Last of Us was the second game confirmed for the new console, behind The Elder Scrolls: Online. Later on, more and more games featuring beautiful environment were added to the list and by the time console gets released in two months, we will see more amazing titles getting HDR and 4K support for the new console.

Sony plans to release PlayStation 4 Pro on November 10th for $399. Pre-orders for the console are available at many online retailers such as Amazon. Stay tuned for more updates!

Previous articleIt’s just visual enhancement, doesn’t drastically change performance – Guerrilla Games Developers on PlayStation 4 Pro
Next articleNew Footage Shows Mafia 3 is More Than a Crime Game
First person shooter lover and business student. PC gaming forever.