EA’s COO Peter Moore recently had an interview with the Gamespot in which he had a detailed discussion about the upcoming EA games. Discussion also went through the negative remarks which people often pass on the EA and their games.

The COO was asked that the EA workers might be angry on him for excluding single player mode from the Star Wars Battlefront and about the reason of lacking of Single player mode in the upcoming Star Wars Battlefront and he said,

Between when a dev team starts work on a game, and when it finishes, the world becomes a different place. I remember when we started work on Star Wars: The Old Republic; at the time, the model to go for was subscription. By the time we had the game ready, the model to go for wasn’t subscriptions. That’s why we had to stop the game, and rebuilt it as a free-to-play title with microtransactions, but even then there were some people who said they wanted to keep their subscriptions.

“…very few people actually play the single-player on these kinds of games. That’s what the data points to.”

He also referred to the titles like Battlefield where players mostly enjoy multiplayer. But that doesn’t mean that players can’t enjoy solo mode of the game, due to the reason that game includes feature of playing in offline mode with bots.

Peter Moore was asked much common concern which is mostly raised now a days that DLC is becoming important for the games these days or its a part of business. Check Peter Moore’s befitting response below:

“Well a lot of that resistance comes from the erroneous belief that somehow companies will ship a game incomplete, and then try to sell you stuff they have already made and held back. Nonsense. You come and stand where I am, next to Visceral’s studio, and you see the work that is being done right now. And it’s not just DLC, this is free updates and ongoing balance changes. What people are confused about is they think DLC is secretly on the disc, and that it’s somehow unlocked when we say.”

More over, he thinks that currently games are released for “menial updates” and are often criticized but there is a possibility that games might get “yearly updates” in the future. Read about the whole interview here.

The game is scheduled for release on November 17, 2015 for PC, PS4 and Xbox One. Stay tuned for more!