After releasing the first trailer, the independent development studio iRam Gamer brings 9 new screenshots of this remake of Metal Gear Solid developed with Unreal Engine 4 showing the quality of day-lighting can be achieved with the Epic Games graphics engine.

Metal Gear Solid Shadow Moses Remake In Unreal Engine 4 – New Screenshots


Shadow Moses began as a simple tribute to recreate some of the locations of Shadow Moses Island (where the game is played), and not long ago announced that the studio has developed a complete remake of the acclaimed title of Kojima, originally released on the Playstation in 1998 and two years later on a PC.

Although on the twitter Konami too shares publications of Shadow Moses, is uncertain if at any time the Japanese company will send them a cease and desist letter to these devoted fans. Hopefully not, because this remake has a lot of paint.

“The first objective of this project was to recreate just the Shadow Moses environments and make a “museum game” to those who wanted to explore the base with current technology,” says creator Airam Hernandez on the game’s Facebook page. “My surprise was that after a few weeks, everybody was talking about it! So many online magazines started writing articles and I received a lot of messages offering help and support. That’s the reason I decided to remake the entire game!”