Sea of Thieves is one another most hyped game set to release for PC and Xbox One and the developer studio revealed some new details related to the game lately.

As announced previously, the game will have support for UHD 4K resolution and 60 FPS on PC but the studio wants to design the game in such a way that every PC gamer with even the lowest system specifications can enjoy the title.

During Gamescom event earlier this month, Rare announced that the game is supported with “no asterisk”, cross-play feature between Xbox One and PC so gamers across both the platforms play against each other. While recently, executive producer Joe Neate spoke with PC Gamer and during his interview, he said that the upcoming title will look amazing even on the older PCs.

He said that they will be testing some technical aspects of the game with alpha so the game must look amazing on both the platforms. Here’s what he said during the interview;

“We’re trying to go as low as possible. We have an idea of what the minimum specs are but aren’t quite ready to reveal them… Of course it’s gonna look great in 4K, 60fps but it also looks great at minimum spec because the art style is purposefully timeless.”

He later added that “We’ve actually added a 540p mode, so you can go below HD. We’ve also added a 15 fps framerate lock because when we were talking to the community some people were like: I’m actually happy playing 15 frames per second. We were like: that’s actually really cool, we should support that. And to them go to them and say, oh, we’ve added that mode for you—it’s below our Rare certified min spec”

See also: Sea of Thieves PC Version Discussed by Rare, 21:9 and 144Hz Support Announced

Sea of Thieves is set for release sometime ‘early’ in 2018 for PC and Xbox One. Stay tuned for more updates!

Via: PC Gamer