The new open source application programming interface (API) from Khronos Group, the Vulkan which was released yesterday is getting full support from NVIDIA.
NVIDIA Launches Vulkan Ready Drivers for GeForce GPUs
The new Vulkan aims to deliver better and improved performance, lower latency on various platforms such as PCs, Consoles, Smartphones and other supported platforms. The new API is set to compete against Microsoft’s DirectX 12 and Apple’s Metal API.
The core thing to be noted is that Microsoft’s DirectX 12 is limited to Windows 10, while Vulkan being an open source API enjoys cross platform support. Vulkan ready drivers from both the graphics giants are now available to download.
NVIDIA has worked closely with the Khronos Group, the creators of Vulkan, throughout its development, and as of today all Kepler and Maxwell graphics card running Windows 7 or later, or Linux, are supported by Vulkan.
Vulkan, a new graphics application programming interface, launched today. With a simpler, thinner driver, and efficient CPU multi-threading capabilities, Vulkan has less latency and overhead than OpenGL or Direct3D, and can help your system reach new levels of performance. In simpler terms, Vulkan can help developers avoid CPU bottlenecks that limit performance, and can improve performance elsewhere, too.
This immediate support is already enabling developers to craft new experiences, with John Carmack, Oculus Chief Technology Officer, saying, “We have been using NVIDIA hardware and drivers on both Windows and Android for Vulkan development, and the reductions in CPU overhead have been impressive.”