Finally, we have the first good news of the Nvidia GeForce RTX 2080 Ti graphics card. After several days of bad news due to the behavior of graphics card with the implementation of Nvidia RTX (Ray Tracing) technology, it seems that when the RTX is eliminated from the equation we have a graphics card which will be very powerful in terms of performance.
The final Nvidia Ray Tracing integration will be released as a post-launch update, and we are excited for our fans to experience it first-hand.
— Tomb Raider (@tombraider) August 21, 2018
Without giving any detail or name of benchmarks or games, Techradar managed to post their early review of the GeForce RTX 2080 Ti and according to them the newly launched flagship graphics card is capable of offering a soft 60 FPS in multiple games at a resolution of 4K, while other other games are capable of running on 4K @ 100 FPS with Ultra graphic quality. Techradar also confirmed the bad performance of the graphics card in the Shadow of the Tomb Raider with active Ray Tracing technology.
For existing games, Turing will deliver 2x the performance and 4K HDR gaming at 60 FPS on even the most demanding titles. via NVIDIA
Despite the hype and cymbal that is being given to the Nvidia RTX technology, for example, in the case of the Tomb Raider, it will arrive on September 14, but the RTX technology will not be accessible at its launch, it will arrive “in the future” under a update of the game.
Before all criticism, a representative of DICE, a developer who works actively in Battlefield 5, also wanted to dispel the doubts and said that “I think people will be surprised at how well this will run in their respective final releases. 🙂”
As you can see, it seems that the Nvidia RTX technology has arrived in a very green state, so we will have to wait, at least, a few months to see how the Ray Tracing is implemented without damaging so well the performance of the system.