After the overwhelming presentation of the new Nvidia GeForce RTX 2000 series graphics card, this year’s Gamescom attendees were able to approach computers prepared to test the performance of this new technology in Shadow of the Tomb Raider demo, one of the first triple A titles featuring ray-tracing in its graphical section and to surprise few, flagship gaming graphics card – the GeForce RTX 2080 Ti Founders Edition of 1200 dollars – can not sustain a rate of 60 frames per second in 1080p with RTX enabled.

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Proof of this is that the PCGamesHardware website had access to a computer with an Nvidia GeForce RTX 2080 Ti Founders Edition and nothing better than installing FRAPS to know that, at a Full HD resolution with active Nvidia RTX technology this graphics card was able to run the game at 30 to 45 FPS per second, only reaching 60 FPS when Lara touch wall to minimize the details on the screen.

Obviously the game is not finalized, and we are in the first stage of Nvidia RTX, but it does not look good at all that a graphics card of 1,200 US dollars, the GeForce RTX 2080 Ti Founders Edition is not able to run a game on a Full HD resolution @ 60 FPS with RTX technology activated. Hopefully in the final release of the game, along with updated NVIDIA drivers, things will gradually improve.

It remains to be seen in the first particular benchmarks if this situation is repeated in all games, or if it is a matter of optimization, so we hope to give them a better response as soon as we can try one of these new proposals from the green team.

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Hardware enthusiast, Gamer, Writer. I enjoy picking up games, putting them back down, and then writing about it.