NVIDIA today reported its record revenue for the fourth quarter of 2015. Specifically talking about 1,400 million, a 12% (1,250 million last year) more than the previous year and up 7% from $1.30 billion in the previous quarter. Overall, the fiscal year was recorded with 5,010 million, an increase of 13% compared to 4,680 million in the previous year.
“We had another record quarter, capping a record year,” said Jen-Hsun Huang, co-founder and chief executive officer, NVIDIA. “Our strategy is to create specialized accelerated computing platforms for large growth markets that demand the 10x boost in performance we offer. Each platform leverages our focused investment in building the world’s most advanced GPU technology.
Some of the progress made by the company during the last period is due to their GPUs provide compatibility with virtual reality devices, including GameWork VR, SDK DesignWorks and NVIDIA Iray with plugins for Autodesk Maya and 3DS Max. They have also introduced the “Graphic” Tesla M40 and M4 for mass calculation in data centers, which are already in use by big giants like Facebook, Alibaba and IBM. We could not forget NVIDIA’s contribution to the autonomous car with Drive PX-2, a powerful engine for the artificial intelligence behind cars like the Volvo XC90.
NVIDIA’s outlook for the first quarter of fiscal 2017 is as follows:
- Revenue is expected to be $1.26 billion, plus or minus two percent.
- GAAP and non-GAAP gross margins are expected to be 57.2 percent and 57.5 percent, respectively, plus or minus 50 basis points.
- GAAP operating expenses are expected to be approximately $500 million. Non-GAAP operating expenses are expected to be approximately $445 million.
- GAAP and non-GAAP tax rates for the first quarter of fiscal 2017 are both expected to be 19 percent, plus or minus one percent.
- Capital expenditures are expected to be approximately $35 million to $45 million.