At first it was believed that Amazon studio’s New World beta version was damaging the GeForce RTX 3090 graphics card only, especially the EVGA models, but with the passage of time it has been revealed that a large number of different variants of graphics cards were damaged, either by the model or manufacturer’s own range.
Specifically, it is indicated that in addition to the Nvidia GeForce RTX 3090, graphics cards such as the GeForce RTX 3080 Ti, AMD Radeon RX 6900 XT, Radeon RX 6800 / XT or the Radeon RX 590 are killed while running this game.
I've now had the following GPU owners express they have had shut downs and failures with New World…
So once again, the issue definitely is with SOMETHING in the way the game New World is rendering. This ISNT a 3090'exclusive issue! PERIOD!!
— JayzTwoCents (@JayzTwoCents) July 22, 2021
In regards to the studio behind the game, they basically indicated that New World is safe to play, there were thousands of players and “some” of them reported a problem. As a way of offering a plus of confidence, the solution of releasing a patch to limit the framerate was added in the game menu.
As of now only EVGA have announced to RMA all damaged graphics cards, and they have been cross-shipping RMA’d products out to card owners whose GPUs have fried as a result of the New World beta.
According to the Studio:
“Hundreds of thousands of people played New World Closed Beta yesterday, with millions of total hours played. We have received some reports of gamers using high-performance graphics cards experiencing hardware failures when playing New World.
“New World makes the standard DirectX calls provided by the Windows API. We have not seen any signs of widespread problems with the 3090, either in beta or during our many months of alpha testing.
“The closed beta of New World is safe to play. To further reassure players, today we will implement a patch limiting the frame rate per second on our menu screen . We are grateful for the support New World is receiving from fans. players around the world, and we’ll continue to hear your feedback throughout the beta and beyond. “