Konami has a new six minutes for expected Metal Gear Solid V: The Phantom Pain, directed and edited by Hideo Kojima. Perhaps as a sign of their feelings regarding withdrawal from the study, by year-end, the trailer shows the most dramatic of this grand finale, which will take the series, with many broken men and desperate situations.

The Phantom Pain will come to PC next September 15, and if the adventure has all these situations seen in the trailer, we will be facing one of the biggest games this year.


Metal Gear Solid V: The Phantom Pain is the largest and most ambitious edition of the series to date, expanding themes and viewed in the METAL GEAR SOLID V: GROUND ZEROES, foreword by METAL GEAR SOLID V Experience. Located in a huge open world environment, Metal Gear Solid V: The Phantom Pain comes alive with realistic effects of rain and cycles of day and night. Thus, players can adjust their tactics to adapt to the changing environment, creating an intuitive game play experience and nonlinear. Similarly, the troops of the acclaimed METAL GEAR SOLID return in many forms, including expanded skills CQC (Close-Quarter Combat / melee), AI (Artificial Intelligence) enemy much improved, online elements that complement the way single player campaign and a totally new way of METAL GEAR ONLINE; a competitive multiplayer mode, included within the main game.

The revolutionary way of Hideo Kojima sets a new standard in stealth action games, with famous greatly expanded stealth elements in the growing field of play. A place for new characters, whether friend or foe, that tells a story motivated by revenge, while Big Boss, the protagonist of the franchise, gets into a series of battlefields as a result of the death of their colleagues. A central character of the game is Skull Face, horribly disfigured opponent. The conflict also introduces the new and iconic character as the mysterious Quiet, silent, warrior woman with incredible abilities.

The tactical elements are also added to the game via the new system Mother Base Metal Gear Solid V: The Phantom Pain. Players will use a small offshore platform, which you can customize and expand to release personal objects. Players can also use an improved version of the Fulton innovative system that first appeared in Metal Gear Solid: Peace Walker, to lift and carry air to the guards, vehicles, weapons, equipment and other effects to your base, where staff use these resources to develop the basis as specified by the player. The IDroid application will allow players to manage their Mother Base and development, using staff to create new weapons, conducting missions and implement defense systems.The latter is vital to the Mother Base as it is the center of multiplayer gameplay online campaign game, where players can attack each other to destroy the Mother Base opponent and steal essential items.

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Hardware enthusiast, Gamer, Writer. I enjoy picking up games, putting them back down, and then writing about it.