During the PLAY EA 2016 conference, EA and Bioware announced that, like FIFA 17, the new iteration of the Mass Effect saga ‘Mass Effect: Andromeda‘ also use the Frostbite graphics engine.

Mass Effect: Andromeda will use the Frostbite Graphics Engine

It is being developed on Frostbite 3. The game will be accessible from the Holiday 2016 to PC, PlayStation 4, and Xbox One. Bioware left us with the above trailer where we can see brief scenes of gameplay.

Mass Effect: Andromeda visually looks more like the Dragon Age: Inquisition, as expected. Previously, Aaryn Flynn, head of BioWare strongly denies this and calms that Mass Effect 4 will not be the copy solutions from Dragon Age: Inquisition. The manufacturer has its own vision of this title, and they want to make it fully original.

“The new Mass Effect will be (because should) derive primarily from their own, the rich and successful experience of the past, and not with what it offers Dragon Age: Inquisition. […] We are very proud of what it has achieved Dragon Age: Inquisition, but it can be a template for all of our games. Every brand must innovate and be based on what is best for her, and not just on the other games that have achieved success. “

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Hardware enthusiast, Gamer, Writer. I enjoy picking up games, putting them back down, and then writing about it.