Jade Raymond, who works for Ubisoft and is their producer has left Ubisoft, She worked on many Pretty cool games such as Assassin’s Creed, Watchdogs and Splinter Cell. Well, now this is pretty surprising, recently she served as the managing director of Ubisoft Toronto on Splinter cell Blacklist in 2013.

“Today, Ubisoft announced that after 10 years of collaboration, the company and Jade Raymond have agreed to pursue future opportunities separately,” Ubisoft said in a statement.

Alexandre Parizeau will replace Jade Raymond as Ubisoft producer, Alexandre Parizeau is also a founding member of Ubisoft Toronto, as managing director of the studio.

“I’ve spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games,” Raymond said. “This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition the leadership of the studio to Alex and to pursue my other ambitions and new opportunities

“Stay tuned for more on what’s next for me, but for now, I’d like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavors,” she added.

She is also the woman behind Assassin’s Creed I as the original producer of the game and then the executive producer of the Epic Assassin’s Creed II which fans love till this day. She also worked in Watch Dogs and Splinter Cell: Blacklist. She has been Ubisoft Toronto’s managing director since 2009.

Parizeau will take the role of managing director on October 29 and Jade Raymond will also leave Ubisoft Toronto on that day. Parizeau recently served as the senior producer of Splinter cell: Blacklist and producer on Splinter Cell Conviction and Rainbow Six Vegas.

Parizeau will then report to Ubisoft Montreal and the CEO of Ubisoft Toronto Yannis Mallat.

“On behalf of Ubisoft, I’d like to thank Jade for her leadership and many contributions over the years, and wish her all the best in her next adventures,” Mallat said. “The Toronto studio is a key part of the Ubisoft global network, and Alex has been at the heart of the studio’s growth over the years. He was the obvious choice to lead this talented group of people as they continue to develop amazing games.”

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