There are thousands of iPhone apps in the Apple Store but unfortunately, all of them aren’t successful. The reason definitely depends upon various factors, but generally it’s due to the stimulation of brick-and-mortar experience in a digital format by the developers.
Taking a look at the statistics of multiple app stores, we discover that Apple Store has mobile apps in huge quantity. The sales of Apple Store hit a peak of $10 billion while the sales of Google Play store hit $1.3 billion as of 2013.
Keeping the statistics of these stores in mind, the majority of iPhone apps’ developers are still experiencing difficulties in making sales of their beautifully developed apps and thereby we present you some strategies to build an iPhone app that gets successful.
You can find multiple apps like Instagram, WhatsApp, Viber and Candy Crush Saga which have very high download rates. To monetize these free apps, strategies like ads are used and are presented in such a way that it doesn’t disrupt the user experience — that’s the key!
A dollar or less is usually the cost of a paid app on various stores depending upon its usefulness and usage. The successful paid apps are due to their unique style, usefulness or even the synchronization of present generation.
Often developers release a trial version of the app so the customers can test the app with limited features before actually buying it, which indeed is a plus point.
Testimonials, reviews and user experience are the things that matter the most to the customers. Before actually purchasing the app, they take a quick look on the user experience, rating and so forth. The more stars the better.