After it was leaked through the Smyths Toys Superstores page, Microsoft and 343i confirmed shortly after via Twitter that the multiplayer portion of the new installment of Halo: Infinite will be effectively free-to-play, accompanied by a Battle Pass system (like many other current Battle Royale game) and new customization options in the series.

It was also confirmed that Halo: Infinite will have support for up to 120 FPS both on PC (which does not need to be clarified) as well as on the next Microsoft console, the Xbox Series X (on the Xbox One logically not, due to lack of power).

Considering there are plenty of TVs advertised for 4K and 120hz, whose resolution and Hz / FPS will be supported by both the PlayStation 5 and the Xbox Series X, Halo: Infinite supports 120 FPS, we shouldn’t be too surprised.

“When all hope is lost and the fate of humanity hangs in the balance, the Master Chief is ready to face the most ruthless enemy he has ever faced. Start again and step into the armor of humanity’s greatest hero for an epic adventure and finally explore the scale of the Halo ring.

Explore the epic extension of a Halo ring for the first time in the most ambitious Halo game ever created. ”

Halo: Infinite will launch in late 2020 for PC (Steam and Windows 10), Xbox One, Xbox Series X, and Xbox Game Pass.