The Canadian company ‘Ubisoft’ is known for taking elements of a game and transferring them to others. From the Assassin’s Creed and Far Cry series to The Crew and Watch Dogs, the mechanism of entering towers (in some cases of radio) to unlock secondary missions and collectible items is a practice, already tired by many gamers. But now it seems like things are going to change with the latest iteration of Far Cry series.
Far Cry 5 will not have Radio Towers or Mini-Map
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In an interview with the gamingbolt site, Far Cry 5’s main writer, Drew Holmes, commented on the towers and the mini-map:
“I think it’s because it helps to improve the exploration. I think in Far Cry 3 and 4 you had a rhythm of “the only way to find out what you can do in that area is by climbing a tower, pushing a button and all those things would appear.” We wanted to focus more on the classic sense of exploration, for the player to say “I’m not sure what to do or where to go.
I think when you play a game set in a familiar place like Montana, we wanted to compare it with “what would I do in this situation”. He would have to go and meet some local people and see if they would do anything. Or go to a village and see if there is anything to do there. Therefore, the goal was to get rid of the towers to force them to interact a bit more with people and pay more attention to the surroundings. In this way, a player could assume that ‘if there is a village there, there must also be a service station’. These kinds of examples make the world feel real and more believable. “
In addition Holmes commented on the mini-map, because the decision to eliminate it:
“The removal of the mini-map was so you’re not looking at that end of your screen saying” what’s new in the world? ” You’re going to have to pay attention to the world and make sure the art side is doing a good job making sure there are several well-known places to guide you. It’s a way for the game to guide you where you want to go, and for the player to consider where he wants to go or what he wants to do. “
The idea of letting the players guide themselves in the world is quite promising, coupled with the absolute freedom of exploration and complete lack of need to go somewhere can lead to great encounters.
Set for the first time in America (Montana) – players will have complete freedom to explore this serene yet deeply twisted world, either on their own or in two-player cooperative mode as they fight for their freedom and survival. The development of Far Cry 5 is led by Ubisoft Montreal.
As the new chief, sheriff of the fictional Hope County of Montana, players will discover that their arrival will accelerate the silent coup orchestrated by an end-time fanatic cult called “The Project at Eden’s Gate”, beginning a violent conquest of the region. Trapped off guard and in a power struggle, players must prevent careful plans from “The Project at Eden’s Gate” and fan the flame of resistance to help liberate the Hope County community and themselves.
Far Cry 5 will be released on PC, PlayStation 4 and Xbox One on February 27, 2018. Below you can see new screenshots: