Like Assassin’s Creed Unity, Ubisoft has released a second patch (v1.2.0) for Far Cry 4. The new patch is equipped with lots of improvements – add support for Nvidia GeForce Experience, improve graphics problems, improve character controlling, troubleshoots Multi-GPU / Monitor, view, etc. In addition, improvements are not in a huge stack, but still worth applying if we compare it with previous patch (v1.1.0). You can see the whole patch improvements list below.
Far Cry 4 Received a Second Patch Comprised of Fancy Improvements
Far Cry 4 Patch v1.2.0 changelog:
- Added Ability to change FOV scaling.
- Added nVidia GeForce Experience support.
- Fixed various issues controls
- Fixed various issues Graphic
- Fixed various issues IGE
- Fixed various issues Multi-GPU
- Fixed various issues Multi-Monitor
- Fixed various UI issues
- Playing a map from Map Browser two times now do not trigger an error.
- Skills, Crafting and Progress Menu now can not be Accessed created while playing a map.
Far Cry 4 Patch v1.1.0 changelog:
- Fixed crash in IGE.
- Fixed an issue with incorrect characters in naming map.
- Fixed screen tearing handgun When performing a takedown.
- Fixed various issues controls
- Fixed various issues Graphic
- Fixed various issues IGE
- Fixed various localization issues
- Fixed various issues Multi-GPU
- Fixed various issues Multi-Monitor
- Fixed various multiplayer issues
- Fixed various sound issues
- Fixed various UI issues
- Fixed various issues Uplay Actions
- Fixed various issues Uplay Rewards
- Saved from IGE and Downloaded maps can now be opened in the Editor from in-game.
- Skills, Crafting and Progress Menu now can not be Accessed in Arena.
- The game now boot if the game folder name contains Cyrillic characters.
- The game now boot on Korean localization.