Like Assassin’s Creed Unity, Ubisoft has released a second patch (v1.2.0) for Far Cry 4. The new patch is equipped with lots of improvements – add support for Nvidia GeForce Experience, improve graphics problems, improve character controlling, troubleshoots Multi-GPU / Monitor, view, etc. In addition, improvements are not in a huge stack, but still worth applying if we compare it with previous patch (v1.1.0). You can see the whole patch improvements list below.

Far Cry 4 Received a Second Patch Comprised of Fancy Improvements

Far Cry 4 - New Screenshots and Trailer: Surviving in Kyrat

Far Cry 4 Patch v1.2.0 changelog:

  • Added Ability to change FOV scaling.
  • Added nVidia GeForce Experience support.
  • Fixed various issues controls
  • Fixed various issues Graphic
  • Fixed various issues IGE
  • Fixed various issues Multi-GPU
  • Fixed various issues Multi-Monitor
  • Fixed various UI issues
  • Playing a map from Map Browser two times now do not trigger an error.
  • Skills, Crafting and Progress Menu now can not be Accessed created while playing a map.

Far Cry 4 Patch v1.1.0 changelog:

  • Fixed crash in IGE.
  • Fixed an issue with incorrect characters in naming map.
  • Fixed screen tearing handgun When performing a takedown.
  • Fixed various issues controls
  • Fixed various issues Graphic
  • Fixed various issues IGE
  • Fixed various localization issues
  • Fixed various issues Multi-GPU
  • Fixed various issues Multi-Monitor
  • Fixed various multiplayer issues
  • Fixed various sound issues
  • Fixed various UI issues
  • Fixed various issues Uplay Actions
  • Fixed various issues Uplay Rewards
  • Saved from IGE and Downloaded maps can now be opened in the Editor from in-game.
  • Skills, Crafting and Progress Menu now can not be Accessed in Arena.
  • The game now boot if the game folder name contains Cyrillic characters.
  • The game now boot on Korean localization.