The idea is to reach a high quality game for launch, and file functionality mods for later.
“Nobody cares if the game sucks mods. It has always been our philosophy. We will move our energy to building tools, building kit, and all those things once the game is finished, and then we will see how it will develop all that. “
During the last E3, in announcing the anticipated game, Todd Howard not only promised the possibility of including mods in the game, something they consider essential for the long run, but it was also announced that PC mods will be ported to the Xbox One.
Fallout 4 will be released on November 10 this year, so do not take long to receive news about these tools and a possible arrival.
In terms of Graphics, it is something “acceptable “because it is a platform game that will come next November 10to PC, PlayStation 4 and Xbox One.