The first gameplay screenshots of the final version of Fallout 4 on Playstation 4 has been leaked, which represent an approximation of what we see on our monitors when the game will be released.

Interestingly, the graphic quality is very similar to all the gameplay shown so far, and despite having a good overall artistic, indoors, both in shading and texture resolution leaves much to be desired.

General lighting is well above the level of the previous games that use the same engine, but it is worth seeing as it has weak points as in other things.

Hopefully this case is only for consoles, to thereby achieve the 1080p in a more respectable manner. In the PC platform players deserve much more, and if not responsible Bethesda surely allows the community to mod this game that will address things like lightning, add HD textures, ambient occlusion etc.

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UPDATED:

Another user of the NeoGAF forums has shared new images in PNG format (converted to JPG without losing quality), where you can enjoy the game in all its glory. However, we can still see that the geometry and many of the textures still leave much to be desired, but we’ll soon know if the PC version features graphical improvements over the console version. Hopefully the rumor that Fallout 4 will implement aggregate effects of NVIDIA Gameworks

According to rumor, Fallout 4 will use NVIDIA GameWorks. These technologies will include ambient occlusion, HBAO + to shadowing and lighting effects. It is not yet clear whether the green technologies will be available in the Fallout 4 for the premiere, or will be made available at a later patch.

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