As previously announced prior to the departure of F1 2014 and developed a new version of the graphics engine EGO, Codemasters confirmed that F1 2015 will come to PC, Playstation 4 and Xbox in June, and will be distributed by Namco Bandai Games America Inc. in America.

F1 2015 will come to PC, Playstation 4 and Xbox in June

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F1 2015 takes players even closer to the actual experience of race in the sport’s most glamorous, exciting and prestigious motor world, thanks to EGO, the new game engine from Codemasters. In addition to the fidelity of visual effects, F1 2015 offers a significant step forward in the physics game management, which is designed for advanced players and those who are new. Management game offers improvements and additions in more than 20 areas, including engine, transmission, aerodynamics, fuel tank, force feedback, suspension and most notably the new tire physics to create incredible handling characteristics of motor sport more fast and demanding.

F1 2015 will offer a realistic and immersive experience thanks to the live broadcast style that recreates the atmosphere of a day of GRAND PRIX ™, complete with sequences podium and grid. Using speech recognition technology of Xbox One and PlayStation 4, players can sink into the cockpit of the car and interact with their race engineers through voice commands with the Kinect for Xbox One or von the PlayStation®Camera or headphones and microphone compatible with PlayStation 4. Players can compete as their favorite FORMULA ONE pilots in this new season, and may also challenge themselves and catch limit in Vocational season.

Wait for the most anticipated season of late, including a return to 2015 FIA FORMULA ONE WORLD CHAMPIONSHIP Grand Prix of Mexico for the first time in 20 years, as well as the entire season of 2014 FIA FORMULA ONE WORLD CHAMPIONSHIP ™ available as extra within the game.

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“F1 2015 marks an exciting new chapter for Codemasters and FORMULA ONE, is a change of direction for the series, with a new format and our new game engine, plus an early release of the game in June.” affirmed Paul Jeal, Game Director of Codemasters.

“The management has been greatly improved over previous games, including the new tire model is an important step towards realism of the game, allowing the player to explore far reaches the limit and feel more connected to the car. Now you can feel the difference of tire grip by temperature, type of tire, auto settings, debris on the track and weather conditions. The improvement in the dynamics of the car, making it more accurate and is reflected in the performance and mechanical and aerodynamic grip of the car feeling. The new system adds forced feedback sense of connection to the car and the track surface. The physics of the most natural and realistic game also allows the racing experience more authentic, more enjoyable and more satisfying for players of all levels. ”

“With the second race of the 2015 FIA FORMULA ONE WORLD CHAMPIONSHIP this weekend in Malaysia, the team is busy modeling the new 2015 cars and drivers to the game’s release this summer. You can see a first preview to the new contents of the 2015 season in the screenshots, and check out the new circuit in Mexico. In addition to the 2015 season, we will offer in the game and as a bonus, the 2014 season.

Here we leave the first images:

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