Previously we have seen that players who are playing the Dragon Age: Inquisition on PC are facing some problems related to controlling. However, the forum Cheat Engine  has released the fix for it, but this solution was not accurate for the multiplayer. To overcome with this issue Bioware has recently released a path, but it seems that it breaks the visuals on the game’s PC version. Till now several reports has been reported on NeoGAF and Reddit by players that faces of characters are now looking “old dull”. Also the color characters’ hair has some silver artifacts.

The latest news is coming from Bioware and they have issued an official statement. They are now working on bugs. Below you can see the screenshots which are courtesy of NeoGAF, DSOGaming and Reddit.

Dragon Age: Inquisition Update Breaks Visuals On The PC, Bioware Resolving the issue

Dragon-Age-Inquisition-Visuals

Dragon-Age-Inquisition-Visuals

Bioware official statement:

“Hey Everyone,

We’re working on getting a hot fix out for the PC graphics issue as soon as possible. In the meantime, here is a workaround you can try:

To start, make sure the quality setting you choose is equal to the setting set for Mesh Quality inside Options>Graphics

You will need to add a new command line parameter. To do this:

Through Origin:
Right click on the Dragon Age Inquisition title
Go to game properties
Type the command line parameter in the Command Line Properties box.
Through shortcut:
Right Click Shortcut
Go to Properties
Under target go to the end of the field and type the command line parameter into the box
Once there, add the following command line parameter: -ShaderSystem.ShaderQualityLevel <quality setting>
In this instance, <quality setting> should be one of the following:
Ultra
High
Medium
Low
An example of how to set your quality to high would be: -ShaderSystem.ShaderQualityLevel High

Please note that once the hot fix is out, you will need to go back in and remove this workaround from your command line.

It’s also important to note that pre-patch 2, all users on PC were being forced to use the Ultra shader quality. This means that those of you playing on lower settings will notice a decrease in quality, particularly players using low or medium settings.
To achieve the same visuals as pre-patch, users on lower settings will need to change their settings to Ultra, which should likewise be used in conjunction with Ultra mesh quality. Mismatching the mesh and shader settings will result in other visual artifacts like overly shiny hair.
Please be aware that changing settings to Ultra may impact performance on some machines.

Sorry about any frustration this may have caused.”