Valve today adds the Vulkan API for its popular MOBA title DOTA 2, the Vulkan API can be seen as the successor to AMD’s Mantle API as it is built on the same DNA. It will be downloaded with the beta DLC pack. Valve recommended that, you must have the Steam’s latest update installed to avoid problems with the Steam overlay.
DOTA 2 Now Supports Vulkan API – Minimum Requirements and Instructions for downloading
To run DOTA 2 with Vulkan API, you must have to add the parameter “-Vulkan” in the box “Launch Options” you can find it in the “General” section of the game. Remember to remove parameters such as “-dx9 / -dx11 / -gl” if present.
Unlike DirectX 12, Vulkan API can be implemented on any platform, which is why this DOTA 2 update will be available for both computers based on Windows and Linux, both for their versions of 64 bits. We are now waiting to see that how this new patch will perform against DirextX, as these titles MOBA require more than a better optimization team with years behind them to increase the graphic quality. At the moment everyone is expecting that this new API will allow people with computers humblest to enjoy the game without making any investment in upgrading components.
Minimum System Requirements:
– Windows 7/8/10, 64-bit: NVIDIA 600-series+ (365.19+ driver), AMD 7700+ (Crimson 18.104.22.168+ driver)
– Linux 64-bit: NVIDIA 600-series+ (364.16+ driver), AMD GCN 1.2 (16.20.3 driver)
– 2GB of GPU memory required – may experience crashes with < 2GB of GPU memory.
* There is a known issue on Linux with NVIDIA GPUs where tearing can be observed even when vertical sync is enabled. NVIDIA is aware of the issue and it will be fixed in the future through a driver update.
* Linux users with NVDIA GPUs might observe tearing when vertical sync is enabled. NVIDIA is aware of this and they will solve it with future driver update.