Deus Ex Mankind Divided was released on August 23rd for PC, PlayStation 4 and Xbox One. Soon after its release, we saw gamers reporting several issues, bugs and crashes on the PC version of the game on forums such as Steam and reddit forums.
Just like many other games, Deus Ex Mankind Divided received a patch to fix some serious game issues on the PC the very next day and some workarounds as well. The developers noted that they are aware of the reported issues and will be releasing updates for the game in the near future.
Deus Ex Mankind Divided was among one of those games which was supposedly getting DirectX 12 support at launch. However, it was announced that the support for DirectX 12 and multi-GPU will be added sometime later through the updates and lately, the developer Nixxes released a new patch that adds full DirectX 12 support and multi-GPU support for the DirectX 12 API for the game. The developers had released DX12 beta support for the Deus Ex Mankind Divided last month, which required the players to opt for DX12 Beta preview through the game’s properties.
Besides the full DirectX 12 and multi-GPU support, the patch fixes some of the game’s issues which were reported earlier. Check out the patch notes for the update 582.1 below;
The following gameplay fixes are in this patch:
Players can now also close their in-game menus using the keys to open it: TAB / I / M / O / P / L.
Fixed an issue where the diagonal walk speed was too fast, causing Jensen to make noise.
Fixed a crash at the shooting range.
Fixed an issue where Rucker would not spawn in certain situations.
Fixed an issue where the tranquilizer rifle would no longer shoot in certain situations.
Fixed an issue in System Rift where the “Heat Sensor” strategy page would not trigger after loading a savegame.
‘Hold E’ to open Mission Objectives/Pocket Secretaries/Strategy Pages/Etc are mapped to the TAB key by default. This removes the interference with ‘Hold E’ to drag bodies.
Official release of DirectX 12 support in Deus Ex: Mankind Divided:
Added support for DirectX 12.
You can toggle DirectX 12 from either the launcher window or from the Display options within the game.
Note that DirectX 12 requires a restart of the game if (de-)activated from within a running game session. (WARNING:Using the DirectX 12 API can offer better performance on some systems, however, it will not be beneficial on all. If you encounter problems with DirectX 12, we recommend turning it off again. There are no visual or gameplay differences between the two DirectX versions.)
Multi-GPU Note: Currently we only support Single GPU on DirectX 12, see below for more details about Multi-GPU.
As always, make sure that your drivers are up to date:
DirectX 12 Multi-GPU support in Deus Ex: Mankind Divided:
DirectX 12 Multi-GPU support is being released as a preview through the dx12_mgpu_preview branch on steam.
We feel that it is in a state where we can release it to you, but we are aware that some systems might still experience issues.
Please let us know when you are experiencing issues.
To activate Multi-GPU DirectX 12 you are required to do the following:
- Within your Steam Library, right-click on Deus Ex: Mankind Divided.
- Select ‘properties’ from the context menu and navigate to the Beta tab.
- From the dropdown menu, select dx12_mgpu_preview then close the window.
Just like always, the new update will be applied automatically to the game when started next time, while there is a previous build V1.8_565.4 available for those who wish to switch back. It must be noted hat multi-GPU some systems are experiencing graphical issues while running the game with Multi-GPU support. Deus Ex Mankind Divided is now available for PC, PlayStation 4 and Xbox One. Stay tuned for more updates!