Chief Gaming Scientist at AMD, Richard Huddy, revealed that Deus Ex: Mankind Divided will support DirectX 12 on its release, making it one of the first triple-A titles to measure the benefits of the new API from Microsoft.
Deus Ex: Mankind Divided Gets Benchmark and DirectX 12 on its Release
Additionally, the game will have its own benchmark, allowing us to measure exactly the performance of the game with respect to our hardware and we can easily tweak the settings in order to boost the performance, the stress environment built by the game itself will also come in handy for hardware reviews.
Eidos has developed a new engine to shape this sequel to the reboot of the series, which will support all new graphic technologies and will include exclusive AMD TressFX 3.0. It will be available in February of next year.