Yesterday, Bungie revealed the gameplay of upcoming Destiny 2 which looked pretty cool. The sequel is making it to the PC community, unlike the first installment in the franchise.
However, there is some news for the PC Gamers. According to the project lead David Shaw, the PC version of Destiny 2 won’t have their multiplayer dedicated servers and instead, the sequel will be using the same technology like previous title. The game will be using peer-to-peer networking mode for the multiplayer gameplay.
For those who are unaware of this method, they must know that they can face some sort of issues with the latency and instability. PC players are more familiar with the dedicated servers which are often termed as reliable as compared to the peer-to-peer networking.
Project lead David Shaw said that “It is a complicated typology,” while confirming that there will be dedicated servers for the PC platforms. Another blow to the PC community is that the Destiny 2 will be released sometime later than the release date on consoles.
The game’s director Luke Smith said that the release date for the PC version is yet to be decided since they are committed to deliver a greater gameplay experience. They have also agreed on the terms with Blizzard just to make sure that the game comes out as a masterpiece and not as a disappointment. It was announced that the PC version will be designed for a better experience and it will not be a console port.
Destiny 2 is slated for September 8th, 2017 for PS4 and Xbox One while sometime later on the PC platform. Stay tuned for more updates!