The Japanese site GameCity has published the minimum and recommended requirements for the PC version of Dead or Alive 5: Last Round, revealing a turn that PC version of this game is not implemented on the Current-Gen engine (SoftEngine), used in the PlayStation 4 and Xbox One version of Dead or Alive Last Round and it will feature only PS3-level quality effects, and the same aggregate effects that accompany it. In short, the breasts of the ladies in Dead Or Alive will not be so fluid, and skin will not look as realistic like PS4 version of the game.

While the PC version will have support for resolutions up to 4K, feature-wise it will be a mix between old-Gen and current-Gen. I am sure that PC users will not be pleased with this announcement. Much less after the game already delayed over a month, and that the online component will be added by a patch within a period of three months.

In short, Tecmo KOEI did something similar to what happened with the PC port of Pro Evolution Soccer 2015, delivering a hybrid between versions of the previous and next generation consoles.

Dead or Alive 5 Last Round will reach Steam on March 30th.

Dead or Alive 5: Last Round System Requirements

OS: Windows Vista / 7/8 / 8.1 (32bit / 64bit)
CPU: Core i7 870 or more
Memory: 2GB or more
Hard disk: 10.0GB or more of free space
Display: The display capable of displaying at 1280 × 720 pixels
Video Card: VRAM1GB more, more DirecX9.0c

OS: Windows Vista / 7/8 / 8.1 (32bit / 64bit)
CPU: Core i7 2600 or more
Memory: More than 4GB
Hard disk: 10.0GB or more of free space
Display: 1920 × 1080 pixels or more, True Color viewable display
Video Card: VRAM1.5GB more, more DirecX9.0c


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Hardware enthusiast, Gamer, Writer. I enjoy picking up games, putting them back down, and then writing about it.