Along with the presentation of the NVIDIA Drive PX 2, the company announced its program, Nvidia GeForce GTX VR Ready, which means that the company has partnered with manufacturers of PCs, notebooks and graphics cards to deliver certified equipment as “GeForce® GTX® VR Ready “, ie, they can play games and virtual reality applications. This means that this “certified” team must be able suggest the PC to run a pair of virtual reality at 90 FPS. In short, this program will guide customers to the products that will delight on the use of these VR glasses.

NVIDIA unveils GeForce GTX VR Ready Program


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“As pioneers in games and graphics, Alienware and NVIDIA is committed to providing a unique VR experience. The program will guide customers to the products that will delight on the use of these glasses. Maxwell GPUs based architecture are a great match for virtual reality experiences, and cards like the GeForce GTX 970 in Alienware teams set the standard for the industry. ”

“The GeForce GTX Nvidia VR Ready program makes more easy and pleasant start in the Virtual Reality. Nvidia is helping to lead the industry forward. Its graphics cards that work with Maxwell provide power and low latency required for VR. And GameWorks VR platform gives developers the tools to create the next game VR successful sales in the future “tools. Said Frank Azor, General Manager of Alienware.

Additionally, NVIDIA has worked with developers and hardware makers to set minimum system requirements for VR.

Nvidia’s Maxwell-based GTX 970 graphics card has been listed as the minimum requirement for a GPU, with the GTX 980 recommended for more demanding scenarios. That means you’re looking at no lower than the R9 390 if you’re in the AMD camp. According to NVIDIA, you’ll also need:

  • A head-mounted display
  • PC with USB 3.0 support
  • Intel Core i5-4590 equivalent or greater CPU
  • 8GB of RAM or more
  • 2x USB 3.0 ports and HDMI 1.3
  • Windows 7 SP1 or newer

If you meet the minimum requirements for VR then you’re one of the lucky few (million), according to NVIDIA.

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