One of the most hyped game of 2014 and the latest installment in the epic Assassin’s Creed series, Assassin’s Creed Unity. The game gives us varieties of new option of completing missions such as Blackbox missons and give us great new methods of Parkour. Well but the hyped game and the so called ”next-Gen” game will run at 900p/30fps on both PlayStation 4 and Xbox One which Ubisoft confirmed themselves.
Here’s what they said: “We decided to lock them at the same specs to avoid all the debates and stuff,” senior producer Vincent Pontbriand told VideoGamer.com while explaining that it’s the consoles’ CPUs – not the GPU – that prevents Ubisoft Montreal from improving the game’s performance.
“Technically, we’re CPU-bound,” he said. “The GPUs are really powerful, obviously the graphics look pretty good, but it’s the CPU [that] has to process the AI, the number of NPCs we have on screen, all these systems running in parallel.
“We were quickly bottlenecked by that and it was a bit frustrating, because we thought that this was going to be a tenfold improvement over everything AI-wise, and we realized it was going to be pretty hard. It’s not the number of polygons that affect the framerate. We could be running at 100fps if it was just graphics, but because of AI, we’re still limited to 30 frames per second.”
Not only Assassin’s Creed Unity but it’s predecessor Assassin’s Creed IV black flag also ran at 900p/30fps on both PlayStation 4 and Xbox One. However, like always PlayStation 4 won by getting 1080p in Assassin’s Creed IV black flag with a simple update. Assassin’s Creed Unity will get this update like it’s predecessor or not it is still unknown and if it gets, it will get for only PlayStation 4 and Xbox one is also unknown.
Assassin’s Creed Unity will be coming to Microsoft Windows, PlayStation 4 and XBox One on November 13.