Assassin’s Creed Unity is giving Ubisoft a really hard time, More than they even asked for. Everybody have big and bright ideas when they start something new just like that Ubisoft also had big ideas when they first started Assassin’s Creed Unity development in 2010 (Yup it’s been 4 years). Assassin’s Creed Unity will definitely live up to the hype, but still there’s this thing which is bugging gamers. The Ubisoft development team originally have the idea to achieve 1080p/60FPS on the consoles, but then the current-Gen consoles just could not handle Assassin’s Creed Unity at the settings. So, Ubisoft then decided to drop the resolution to 900p and lock the framerate at 30fps. Well, now this affects both consoles, Assassin’s Creed Unity development team said they did for parity with both Xbox one and PlayStation 4. However, the genius Nicolas Guerin, who is the World Level Design Director on Assassin’s Creed Unity have something different to say.
Nicolas Guerin said that 30fps is better than 60fps and by locking Assassin’s Creed Unity to 30fps, we will be able to get the more cinematic feeling.
“At Ubisoft for a long time we wanted to push 60 fps. I don’t think it was a good idea because you don’t gain that much from 60 fps and it doesn’t look like the real thing.” said Nicolas and continued:
“And in other games it’s the same – like the Rachet and Clank series [where it was dropped]. So I think collectively in the video game industry, we’re dropping that standard because it’s hard to achieve, it’s twice as hard as 30fps, and it’s not really that great in terms of rendering quality of the picture and the image.”
Now, we get it that Ubisoft can’t give us 60fps on current-Gen consoles and we understand and we will enjoy the game in 30fps but seriously Nicolas just stop you don’t need to say this Idiotic stuff. But that is not all he said, he said more.
“30 was our goal, it feels more cinematic. 60 is really good for a shooter, action adventure not so much. It actually feels better for people when it’s at that 30fps. It also lets us push the limits of everything to the maximum.”
This is some real idiotic stuff that Nicolas said. Just when console users are settling down he said this, seriously 60fps are always better than 30fps the whole universe knows. Now I don’t know if he will get a yelling form Ubisoft about this (He will probably). But anyway, even if the game can’t achieve 30fps there’s no need to worry the game is going to be awesome and who knows, maybe this time Ubisoft will release a patch for both PlayStation 4 and Xbox one (If it is parity they want).
Assassin’s Creed Unity will follow the story of Arno Victor Dorian, the game will release for Microsoft Windows, Xbox one and PlayStation 4 on November 11.