After its official launch, some of folks are waiting to see the first graphics comparison of Assassin’s Creed: Syndicate of PC version in comparison with next-Generation console version of the PlayStation 4 and Xbox One. The PC version was delayed for improvement, is it true?

Assassin’s Creed: Syndicate PC Vs Xbox Vs PlayStation 4 One


As you can watch the above video, one thing is now for sure is that you should never trust the words of Ubisoft, as in the PC version, all in Ultra High requires a PC at least $1,000 PC to run, and the difference is practically negligible. The PC offers some additional settings such as PCSS as shadow quality option, anti-aliasing from FXAA via MSAA to TXAA as well as texture and environment quality. But from the above video you can clearly see that, except for the 60 FPS, the differences are minimal, certainly it is now complicated for the company to justify the delay, since they have not even taken advantage of the increased power to add people who retired in the console version, by the PC which also have a view of the streets virtually empty.

As if that were not enough, remember that game is running on consoles at a resolution of 900p, so it is a joke that there is no palpable difference in terms of graphics.

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