After the previous analysis of Graphics comparison, now it has been confirmed that Ubisoft has downgraded the graphics of the game when we compare it with Assassin’s Creed: Unity, if that was not enough, this game also reaches on both consoles at a resolution of 900p limited to 30 FPS, even as we advance in the title, the Xbox One version of the game is suffering from performance issues.

Assassin’s Creed Syndicate: Ps4 Vs Xbox One Performance Test


From the comparison videos we can see the PlayStation 4 is maintained at 30 FPS and Xbox One to 28-30 FPS. But the least we get into an open space see how the PlayStation 4 maintain  30 FPS while the Xbox One falls to almost 23 FPS. As if that were not enough, in a second video only measure the cinematic performance.


Undoubtedly, given the quality of the final product (with downgraded graphics and less population or we can say almost exterminated like ghost town) Xbox One should move perfectly at 30 FPS, so we have a mediocre game when it comes to graphics and performance.

Absence of shading particles and clouds, lower population density, lower detail models NPC, -closer drawn distance, less fog, and no roaming for inside buildings to roam freely, are some of the things to which they have used to make it go better in the console hardware obsolete.

Assassin’s Creed Syndicate will be released on the PC on November 19, and the PC version will make appropriate comparisons with the final version of the Consoles platform.

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Hardware enthusiast, Gamer, Writer. I enjoy picking up games, putting them back down, and then writing about it.