The fighting between two arch rivals of the Graphics industry continuous even today. Even senior representatives of both the companies are passing over heated comments against another’s hardware and software.
Recently, AMD’s gaming scientist Richard Huddy made an statement against NVIDIA’s GameWorks during interview with the PCR. R. Huddy thinks that the GameWorks technology is damaging the hardware of NVIDIA as well as it reduces the gaming performance, even on high-profile graphics cards. Here’s what he said:
“If it was just that, then people could say: I’ll take my choice and turn it off if I’m with AMD and leave it on if I’m with Nvidia. But I think it’s more negative than that – and I’ll point to two facts here,”
“Number one: Nvidia Gameworks typically damages the performance on Nvidia hardware as well, which is a bit tragic really. It certainly feels like it’s about reducing the performance, even on high-end graphics cards, so that people have to buy something new.
“That’s the consequence of it, whether it’s intended or not – and I guess I can’t read anyone’s minds so I can’t tell you what their intention is. But the consequence of it is it brings PCs to their knees when it’s unnecessary. And if you look at Crysis 2 in particular, you see that they’re tessellating water that’s not visible to millions of triangles every frame, and they’re tessellating blocks of concrete – essentially large rectangular objects – and generating millions of triangles per frame which are useless.”
According to Richard Huddy, the games supporting are rated with lower score. He hinted towards the review site Metacritic.
“[Nvidia] don’t seem to care what the impact of GameWorks has on games either,” he commented. “If you look through the Metacritic scores of the games that Nvidia works with, they’re often quite damaged by the Gameworks inclusion, or at least the games themselves don’t score as well as you’d hope.
“So I think it’s unhealthy for PC gaming. And I wish they would go back to the way everyone else develops their SDKs – give it a source code, let the games developer work with it as they see fit, and let us take the industry as a whole forward. That would be a better place to play.”
Team NVIDIA must be thinking about giving a befitting response against the remarks of AMD’s Richard Huddy. Stay tuned for more!