The Oculus Rift is a new virtual reality headset that lets players step inside their favorite games and virtual worlds. Oculus Rift developers are trying to increase the number of users for their device. And apart from their desire industries giants are also in a mood to give them a right hand.
AMD Graphics Cards are going to work with Oculus Rift
Global Technical Marketing Lead at AMD Robert Hallock in an interview with Wccftech said that, the AMD graphics solution with GCN architecture has been prepared to work with virtual reality technology.
It’s been something of a well-kept secret that the GCN Architecture is a low-latency powerhouse, which is ideal for VR. In fact, in the comments made in September to Tom’s Hardware made by Oculus VR’s Tom Forsyth, gamers learned that contemporary AMD Radeon™ hardware already supports low-latency VR rendering through ‘asynchronous timewarp.’ Asynchronous timewarp is a technique that can be exposed in AMD Radeon hardware via the Asynchronous Compute Engines (ACE), which can schedule and execute compute and display operations independently of the graphics queue. The ACE is a fundamental architectural building block of AMD Radeon GPUs utilizing the Graphics Core Next architecture. We’ve also been demonstrating Alien: Isolation, an AMD Gaming Evolved title, on the Oculus Rift DK2 at select shows and events. It runs like a dream, and people have loved it!
AMD spokesman stressed that the GCN architecture graphics adapter is Asynchronous Compute Engines (ACE), which allows to carry out operations without a row, but it will not effect on the scenes rendering delays.
Company representatives have demonstrated the possibility of the Oculus Rift on Radeon graphics cards by using the game Alien: Isolation and developers kit Oculus Rift DK2, while various events visitors and experts have repeatedly praised the maturity of the technology. AMD is very much focused on virtual reality technology.