- A new report suggests that Baldur’s Gate 3 made Larian nearly $260 million profit last year after losing a lot in 2022.
- The revenue almost increased by 20 times in the last year. In contrast, the devs had only made $24 million in revenue in 2022.
- 2024 is also said to be a highly successful year for Larian Studios, with the devs now working on two new projects.
It’s no surprise that the gaming industry is rife with innovation in every genre. However, some wildcards exist that defy the common norms when it comes to expected success and popularity. Baldur’s Gate 3 is one such game, and now a new report confirms just how much of a moneymaker the RPG has become amid many concerns and criticisms in its path.
After massive losses in 2022, Baldur’s Gate 3 blossomed hard to make Larian almost a $260 million profit in revenue last year. The massive number boosted the revenue by nearly twenty times compared to the hard months of 2022.
Why it matters: Baldur’s Gate 3 making such a huge profit in a year suggests that the RPG was more successful than the critics or gamers thought. This feat may convince AAA developers to create games that players actually love.
As originally reported by the Irish Independent, Larian published a $259 million pre-tax revenue profit last year. The entire revenue was $446 million, which was apparently earned by 15 million copies that were rolled over in 2023. However, many other sources have painted an even bigger sales number over the months.
In contrast, Larian earned only $24 million in revenue and had an operating loss of $223,000. In other words, Baldur’s Gate 3 needed to be extremely successful just for the studio to break even—which it did eventually.
This year is also said to be highly profitable for Larian Studios, with Baldur’s Gate 3 seeing a steady bump in sales and concurrent players—especially after the official mod support dropped. Now, the devs are working on two new projects, which won’t launch anytime soon.
Do you think Baldur’s Gate 3 made more profit than any analysts in the gaming industry were expecting, or is the amount still grounded? Let us know your thoughts in the comments below, or join the discussion on the official Tech4Gamers forum.
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Shameer Sarfaraz has previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, he loves to devoutly keep up with the latest gaming and entertainment industries. He has a Bachelor’s Degree in Computer Science and years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.